Menu Screen buttons off to side

2560×1440 monitor

On load, menu buttons are off to side far enough that I can’t read the text.

Development Comment:
This issue should have been fixed in Midway Patch 5, I’m contacting you via provided email for more information. 

Solar panels can be placed too close to buildings

When solar panels are placed too close to a building, when they turn to face the sun, they clip into buildings, blocking hallways and structures

Development Comment:

Fixed, it will be available in the upcoming Midway patch 0.1.9.3 MW 7.
Thank you for the report.

bug and other

build some module->save game->load game->ghosting
(arrow survive)
I can’t select the module
but I give resource, working and finish
————————-
⁕character UI very long, the UI outside
my monitor left and right
————————-
my save game food resource empty I think need farm or other
————————-
I used google transform language

Development Comment:

“` build some module->save game->load game->ghosting
(arrow survive)
I can’t select the module
but I give resource, working and finish “`

I’m currently looking into this.


“`
⁕character UI very long, the UI outside
my monitor left and right “`

Minor adjustments to the character UI. (will be added in the upcoming Midway Patch).

“` my save game food resource empty I think need farm or other “`

I was unable to replicate this issue. I will check the code just in case to find a possible issue.

Thank you for the report.

 

Main Menu – Options – Key Bindings

After starting the game I tried to change the key bindings in main menu (game itself was not startet yet) I can only asign the “left Mouse button”, no other key can be asigned.

When you start a new game story then press escape and select options, then again chnage the key bindings – now you can asign other keys!

Key bindings are not working if you change them in main menu.

22 Januar 2021
20:15h
Penkury Early Access V.0.1.9.2.2

Development Comment:

Issue logged, thank you for report.
Fixed. Fix will be available in the next Midway Patch 0.1.9.2 MW 4, and on Main Branch in patch 0.1.9.3.

MPS Issues

Rapidly pressing TAB (or whatever button you bind to bring up the wrist display) can cause the MPS to disappear from the screen but can still be used while the wrist display is on-screen.

Development Comment:

Issue logged, will be worked on after the release of patch 0.1.9.1

Field of View issues

When using high FoV, monitors can be quite difficult to read as the text is quite small. If possible, have locked FoV whenever using them that offsets higher FoV values used by the player.

Development Comment:

Fixed, will be available in Patch 0.1.9

SDS Disappearing

When in Base 4 Command Center, SDS monitor not accessible from all angles, only from right-hand side of desk and only in specific areas.

Development Comment:

Fixed, will be available in the upcoming patch 0.1.9.

Mouse sensitivity somehow linked to FPS?

Locking frame rate to different values will result in huge changes to the mouse’s sensitivity – lower FPS => more sensitive mouse.

Development Comment:

We were able to decouple all movement inputs from the frame rate, not only from the mouse but also from the keyboard. The game will no longer take frame rate into account when changing player position and mouse input. Fix will be available in patch 0.1.7.2, thank you for the report.

Losing resouces

when dismantling base parts i don’t get back some or any of the stuff used to make the base part and there needs to be a way to move items from char easier like holding shift and left click to transfer items

 

Development Comment:

Swift item transfer is already available ( middle mouse button is used to swiftly move items between two storages ).  Instruction/Information icon will be added to the Inventory to provide more information on all the functions available. 

Dematerialization system provides 50 % resources back to the owner (located in the first available main storage “C.A.T” or “Storage building”) if all storages are full, resources will be lost. In the near future player will be able to upgrade Construction bot, to dematerialize buildings with better efficiency.