Lazarus Bed: stuck at loading screen
Started a new game after the big patch (took the chance because my buildings of the base also weren’t visible as someone else mentioned). At the start where you have to get the key at Doctor Januszkiewicz’s room. There’s a problem if you don’t exactly do the things in the order of the quest. If you went to Januszkiewicz’s room to get the key before the A.I. asked you to then you will be stuck: When I lay down in the “Bio-Reconstruction Chamber” in the Medbay at Lazarus I’m stuck at the loading screen “Synchronizing” and “Initalizing Neurocore A…” and the blue ball is moving but still nothing is happening. So, if you lay down in the Lazarus bed the game should react to: 1) you opened the MedBay because you know the key from previous savegame (or you went to Dr. Januskiewiecz’s room before it was meant to be) or 2) you didn’t meet the A.I. and therefore there is no meaning in laying down in the bed
Thank you for the detailed explanation, I’m currently working on this issue, and will send the fix as soon as possible.
Development Comment #2:
We discovered that the error with the game hanging on the loading screen was related to the newer version of the Engine we transfer the project on, we believe that it’s entirely fixed with the new game updated but cannot guarantee it if by any chance this error (being stuck in the loading screen) reappears please inform us as soon as possible.
Growbed: Amount of inserted Biowaste not being saved
After reloading save file the amount of inserted biowaste is always zero, so any added biowaste is gone.
Thank you for the report. Fix, will be available in a few hours on Midway Branch.
Nutrino Box has the picture from Nutrino Bar
in my inventory i have some nutrino boxes and some nutrino bars but they have the same picture – it seems that the nutrino box is useing the picture from nutrino bar Penkura midway branch V0.2.0 MW11.3
Thank you for the report Ferlione, fixed, I will release the patch later today, with this and a few other improvements.
If you drag any item onto Molecular Reconstruction Tool then the item will disappear.
Thank you for the report. I and a few other testers tried to replicate this error, but items as they should just swap spaces, no items are disappearing. We will keep trying to replicate this error, if it’s possible could you provide a bit more information? Is the MRT in your inventory or any kind of storage? Is the item being dragged over MRT in the same storage/inventory?
Development Comment #2:
After long testing on multiple saves, we were unable to duplicate this error, just in case, I added additional checks to make sure that only items that CAN be merged will be merged. I will mark this as fixed but will keep an eye on this for future reference. Fix available in Midway Patch 11.32.
Stuck in Story with SARA
I woke up at Lazarus Station after fresh start. SARA is calling via holocall. I answered and speak to her. I stuck in the story with SARA, she will not accept any answers and I can not exit this. Please see screenshot https://steamcommunity.com/sharedfiles/filedetails/?id=2842268683 Penkura Midway Branch V 0.2.0 MW 11.1 by the way – the Lazarus station look awesome
Thank you for the report. I’m currently investigating this bug.
Found the problem, and fixed it, I will add a fix to the upcoming patch. Once again thank you for the report.
Buiding q not showing rite info
the q is fukk i=of things that where allready built
Thank you for the report Jrok, I’m currently looking into it.
Updated the Construction Queue list with new features, overall the system should work better, in the future update, it will be moved to another place and improved further (to work with new build features). The fix is available in Midway Patch 0.2.0 MW 11.2.
Having Bug 817 Recur in my Game
Had Negative Inventory when moving Solid Construction parts to my inventory from the Crafting Table. I didnt kill myself to fix like previous bug Report, I kinda still have the issue I just set it off into a container where it will reside and doesnt affect anything else but weight is in the negative for one of my storage lockers. Might be a neat way to circumvent the lack of storage space in this game seeing as how it affects any container its placed in.
Thank you for the report Titangear, this bug should be already fixed in the Midway Branch, (as I notice you set that its in Penkura Main branch). Just in case before setting that this is already fixed, I will double-check the system in Midway.
Development Comment #2:
Added additional security system to prevent items, events, triggers, and death, to deduct from the player more than required Inventory Points (IP). There is also an additional check in the user interface in case of moving a massive amount of items while UI is being removed from the screen (shut off). Fix will be added to the upcoming Patch 10.5.
Mission: The Unknown Mist and the following Dust
Mission: The Unknown Mist and the fallowing Dust should be “following” Penkura Midway Branch V0.2.0 MW10.1
Thank you for the report Ferlione, fixed, fix will appear in update 10.2.
Stuck at Storyline part 2
https://steamcommunity.com/sharedfiles/filedetails/?id=2800524998 I build up the 6 solar panels and the 3 energy storages – i was waiting for the 100k Power – I spoke to Sara and started the power surge – I entered the conversation to Sara in following way: 1 – I am ready to do it …. 1 Sara! 1 1 1 1 2 3 4 Sara did not speak anymore and I can not click anything – nothing happens – I can not exit this situation – in the archive you can see what i have clicked and this is still alive – i have to stop and reload the game Penkura Midway build V 0.2.0 MW10
Thank you for the report Ferlione, fixed, fix will appear in update 10.1.
Avast Antivir always check Penkura-Win64-Shipping.exe after upgrade
It happens now the second or third time. After update and first start from Penkura, my Avast Antivir will check the Penkura-Win64-Shipping.exe dedected by “CyberCapture”. I can click exit at my antivir and the game runs normal. Penkura Midway build V0.2.0 MW 10
Thank you for the report Ferlione. Indeed I heard from other devs that some Unity, Unreal, and Godot games provide this error, I will look into this but can’t say what I can do on my side to fix this.
I contacted Avast in as many ways as possible, but unfortunately, constantly getting automatic replies. I send them the specific data that other devs had in the past, and await their update. Besides that, I cannot do more. For the moment I will mark this as resolved but I will look into this further if more problems arrive with Avast.