Ghosting

When moving the camera around quickly with the MPS (might happen for other equippable items, not tested yet), there is an afterimage left behind as you turn the camera. Also noticed on your arm when trying to sleep in the Lazarus bed after waking up for the first time.

Development Comment:

This issue is connected with the Unreal Engine older version of Anti-Aliasing. For the moment, we cannot do anything to fix this issue, without removing other graphical issues, Epic Games will provide a newer improved version of Anti-Aliasing in Unreal Engine 5 which we will move to as soon as it is available.